Battlefield 2042's Antarctica map was an enormous undertaking. Luckily we had some waddling friends joining in on our journey, providing an extra boost of passion in any challenging times.
Aside from making penguins and oil rigs I was also responsible for planning and managing our 3D backlog, while directing external partners. Also took on the level art surrounding my own areas of the map.
A huge thank you to my fantastic pod and everyone involved in making this a reality!
- DICE -
Level Art: Petter Sköld
Level Art: John Troive
Level Art: Emelie Nilsson
Level Art: David Holland
Level Art: Lucas Josefsson
3D Art: Joel Zakrisson
Level Design: Thomas Ulfström
Level Design: Jon Walmsley
Lighting: Karl Stjernberg
Tech Art: Mariusz Waclawek
VFX: Johannes Coatzé
3D Lead: Maria Norkvist
World Art Director: Johannes Fors
- EA Shanghai -
3D Art: Karen Wu
3D Art: Lisen Lin
3D Leads: Chris Lu, Michael Guo, Jessing Chen
An additional thank you to our partners at Elite3D/Sperasoft and all concept artists helping out.